Our Scripts Vault contains many game scripts that you can use to create your own game!
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I'm using Fussy Logic ...
...Id be interested in hearing if anyone has experimented with including NPC's that are intended to be indistinguishable from real players...One of the points i am turning over and over is wether to provide some sort of indication if the character is real player or NPC.... I will probably have too since unanswered PM's will probably give it away anyhow...
Lol, I like everyones ideas on the subject. So generally AI is good to use on tick-based games?
Well, I have played games where there are NPCs that play the game exactly as a regular player would do it. (Their actions update in ticks though, so they're not completely ninjas)I think that would be very interesting to code and play around with...You could also make them appear in the chat and respond to mail, even sending mail on their own occasionally...Mail responses could be generic like 'I don't care what you say, I will destroy you!!!'.You could also treat the bots as regular players in terms of where they are in the database (also in the players table), and you can occasionally login to a random bot account (or code an admin panel for this), and respond to mail yourself, maybe attack a few people Like I said, very interesting!