Our Scripts Vault contains many game scripts that you can use to create your own game!
I'm getting ready to release Alpha 2 of my game Gladiator Battles, going to give ya'll first dibs at checking it out when it's ready The interesting part of this game is the battle script. Instead of going the way most battle scripts go (the strongest stats + some random equals winner) this script instead goes to the opposite. Since gladiator games were spectator sports you don't want to kill your opponent right away as this provides zero entertainment value to the crowd. Instead you have to get as close to losing the battle yet win to gain favor with the crowd and thus win the gold for the battle
Sounds like codestryke is basing the entertainment on how close the battle was, after determining the outcome I presume.?Brilliant idea, by the way, if I may say so