Join the forums now, and start posting to receive access to our Scripts Vault!
I have a little script here: http://www.bbgamezone.net/map/Is that what you're looking for?It needs a lot of work but if you want, I can post the script here.
Zeggy put it in the script forum
|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g||g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g||g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g||g|g|g|1|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|3|g|g|g||g|g|g|8|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|g|g|g|w|w|w|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|w|g|g|g|g|g|g|g|t|t|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|w|g|g|g|g|g|g|g|t|t|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|w|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|w|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|w|w|g|g|w|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|w|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|f|g|g|g|g|g|g|g|g|g|b|b|b|g|g|g|g|4|g|g|g||g|g|g|8|g|g|f|f|g|g|g|g|g|g|g|g|g|b|b|b|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|7|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|5|g|g|g||g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g||g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g||g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|
Wouldnt it be better to go a little more real time with something like that?Perhaps using flash or something like that?a user refreshing pages to move across a graphical map constantly would get very annoying wouldnt it?At least with a text browser, there is something to read, and something which may happen.
|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g||g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g||g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g||g|g|g|1|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|2|3|g|g|g||g|g|g|8|g|g|g|g|g|[b]<a href="shop.php">g</a>[/b]|g|g|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|g|g|g|w|w|w|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|w|g|g|g|g|g|g|g|t|t|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|w|g|g|g|g|g|g|g|t|t|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|w|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|w|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|w|w|g|g|w|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|w|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|f|g|g|g|g|g|g|g|g|g|b|b|b|g|g|g|g|4|g|g|g||g|g|g|8|g|g|f|f|g|g|g|g|g|g|g|g|g|b|b|b|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|8|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|4|g|g|g||g|g|g|7|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|6|5|g|g|g||g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g||g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g||g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|g|
My map system uses a large background image, and simply updates/displays depending upon the players "block location". Each map is 280 blocks, and people/doors fit in "blocks".