It would depend on how you would want the system to work. If you want it to be a simple turn based system, probably having a database called PVP with fields for Player1, Player2, Player1Action, Player2Action, Player1Health, Player2Health and Round would be sufficient. Simply have the PVP window show a screen with a list of actions, when both players have selected an action, the combat will advance a round, take off health as appropriate, and this can continue until one player has no health left.
~Glenugie~