Clickable maps using tiles is time consuming, but can be accomplished.... my question on this is thus...
Is there a way to do a tile based map while having an indepent charcter that would react to the canvas (ie; mountains, holes, whatever....)? The reason I ask is because I have developed a couple of maps for navigation within my game, but I would like to have my character on the map move to the nav points and not have him floating above the canvas....