This game is optimized for Fire Fox 3 and Google Chrome
http://www.cubiclebattles.com/Cubicle Battles is a sophisticated browser MMORPG that does not use the tired, unimaginative fantasy or mafia settings that plague browser games. You and your fellow players are all working and fighting within the head quarters of the most powerful company on the face of the planet. You, and if you make a corporation (guild), are striving to be the richest, most powerful employee possible, armed with pencils, staplers, suits and briefcases, you take the fight, and lawsuits, straight to the dome of your opponents!!
But beware, because something is not right within the company walls.... can you uncover the mysteries that abound the hallways and cafeterias before your opponents?
Our TeamKevin (Canadian) - Coder, Game Designer, Big Boss Man
Benny (Swedish) - Battle Animation
Trollface (Brasilian) - Lead Artist, Web and Game Designer
We started Cubicle Battles mid October, picked up Benny recently, and are now chugging along at super sonic speed to make the contest deadline!
StorylineGill Bates is the CEO of Macrohard Technologies, the biggest and most powerful company of all time. After conquering the business world and achieving the impossible time and time again, Bates grew tired of his routines and sunk into a deep depression that even inifinite wealth could not cure.
One day, Gill Bates' man-chimp assistant, Stephen Careers, approached him with an idea.
"I've been concerened about you lately Gill... You don't seem to have the same zest for life as you used to have. Since conquering the business world with your brains, you have grown tired of the same old routines. I have come up with a brilliant idea to help restore you to your former, cheery self! Why don't we allow companies and employees to duke it out in a gladiatorial-type arena, and see which businessmen are the smartest, toughest and strongest! As a matter of fact, you can oversee the competitions personally! Allow me to deal with the boring, hum-drum, day to day work that has sapped your creative energies. Maybe this will help you get over your depression, yeah?"
Bates pondered the idea for a while. A smile slowly started to appear on his face, growing from a small smirk to a full blown laugh as Bates replied:
"You know Stephen, I think you may be right! I want you to set up a battle arena here in the Macrohard headquarters. Perhaps seeing men beat each other with briefcases instead of court cases might cheer me up. I think I may even take the top contenders as my own personal team, and together we shall dominate the globe's business markets!"
As so the Cubicle Battles have begun. Do you have what it takes to answer the call and prove your worth in the Cubicle Battles Arena?
Game Features- The game is a Turn Based, MMORPG. CB borrows heavily from Diablo's itemization, stat and skill systems. The combat itself is akin to Ogre Battle, or Final Fantasy Tactics for you younger players out there. You can line up along a grid, and standing in different grids affects your damage done and damage dealt.
- PvP First and Foremost! Cubicle Battles is primarily a PvP game. Cubicle Battles also fully supports a deep PvE game for casual players as well! You can level from 1 to 99 by just beating on other players, by beating up on NPCs, or a mix of both! The choice of game play is up to you!
- Massive Battles. Cubicle Battles supports 15 v 15 player matches! The battle field gets cramped with 30 players, but thats what we are aiming for, pure mayhem!
- Own Real Estate. Being GvG based, players actually can own Floors of the Building you are working in for their Corporations (guilds).
- Auto Fighting. The game was originally designed for offline, team based PvP. This means that once a battle starts, whether PvP or PvE, the game auto fights based on whatever Tactics you have given your character! Start a fight and go read a book, play with your kids, finish your homework, go take a shower, whatever! Hopefully when you return you will have won!
- Tactics. 185 unique commands that you can string together anyway you want for your Character to use in fights. This means that more complicated battles can be fought by you while you are away. Your character will heal himself, attack dying players, use certain skills when certain requirements by your commands are met. All very intuitive and easy to program. No need to use code to create tactics. We have a simple click and drag menu for this!
- Fully Customizable PvP set up. Have a fight from 1v1 duels to 15 v 15 PvP mayhems, ban certain classes from participating, make the two teams uneven for harder fights, create longer turns for deep tactical thinking or shorter turns for speed playing, limit the level requirement to join, and more!
- Point Based, yes, but... This game is a point based game !ONLY! for PvE. Since we want to keep the game completely free for PvP addicts, playing in PvP matches cost no points, ever!
- Classes. There are 5 classes to choose from. Each class has two sexes, so there are 10 different sets of clothing in total! Pants on a male Janitor are different than a female janitor! Each class also has 4 races; White, Asian, Black and Hispanic.
- Quests. The game will have over 150 quests.
- Weapons and Armor. There are easily going to be over 5000 unique sprites. So when you wear different armor, it will always LOOK different! Take that Diablo!
- There will be 10 game maps to play on total. In each map there will be 3 or 4 visually unique battle grounds to fight NPCs on!
- NPCs. Cubicle Battles will NOT recycle sprites. We will not have a blue version of a green NPC. Once you leave a battle ground, you will never see that same NPC again.
- Animation. Cubicle Battles has smooth, beautiful web-based animations for combat (A la Final Fantasy 3) complete with some cheesy sounds.
- Ease of Use. Included throughout Cubicle Battles in various places will be a very extensive and detailed "How to Play" manual. We hate how most 'professional' Browser MMOS make it easier to convince Satan to wear a wedding dress than it is to figure out how to play their games.
- Tattoos. Tattoo Parlor for players who wish to give their characters tattoos.
- Item Reconfiguration. Since this game is very graphical, you may like the look of what you have. So we are able to take the stats of whatever items you own, and place them on other items you own. So that level 11 Unique Mop of Death won't go into the trash! You can take the stats of a common level 25 Mop and place it on the Unique one you like!
- Communication. There is an extensive in game communication system for Corporation management, detached window chatting, item trading, in game emailing, and other little piddly things.
- And many other features that are not planned to be in game until release.... and are hush hush
Screen Shots
Yes the game is playable at this time, but as it is in an Alpha Stage, we are select in who we let in. And no, Registration is not functional yet as we have disabled it for now.