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what do you think about this:III.2. Game StartEvery player starts as a member of country (either his decision or randomly chosen), with default amount of resources and two infantry units and one truck. Player gains 2 turns every 8 hours, but maximum stored is 5 turns. Every player unit gains 5 turns every 8 hours, but maximum stored is 5 turns. This ensures more strategical battles and disallows player to do »blitz-krieg« e.g. to use 500 turns to travel around the map killing everything.
two infantry units and one truck
If it was me, I would do these in that order.Priority:-putting the game online-bug fixes & at least 1 day for players feeedback-1 day reserve for unexpected (the fourth day)-finishing touches-capturing minesDiscarded:-researching-some graphics for units etcAnyway, it will be a challenge no matter what. Good luck!
bugs are fixed during coding... i write few lines of code then test itonly minor bugs can appear...I thinkgraphics for units are needed so unit is shown on map so you know what are you facingbasic research is also neededI think what is the biggest lack here is game help