Our Scripts Vault contains many game scripts that you can use to create your own game!
I amazed how many people there are writing these games, we must all be mad!
Quote from: davidjwest on November 22, 2008, 03:30:32 AMI amazed how many people there are writing these games, we must all be mad! That's for sure, we all are mad for sure
Just spent most of the night trying to fix a problem with the map not displaying properly. I'm using CSS divs to display it but it kept on formatting incorrectly, I'm sure it's the CSS we're using as a background causing some kind of conflict but couldn't find what exactly. One of the problems with using a template I suppose. Anyway, fixed it in the end by using a table, not the most elegant solution but it works and we can now work on the more serious stuff!
We might actually get a prototype version of this done for the deadline, this weekend coming will be crucial though.
There is one nagging pain, how to get the maps to show terrain, flags (who owns the terrain) as well as units all on the same image, not worked out a good solution yet for that problem.
Unit production is working OK, at least it is for me and the Cron report does show units being created, but I will look into it.
To be honest normally I wouldn't have even considered opening the game even for alpha (or pre-beta) testing as it's still being heavily developed, but due to the impending deadline for the competition I though it was a good idea to open it so we could get sme kind of volume testing to iron out the worst bugs. Time will tell if that was a good idea or not, you learn from your mistakes though!
I hope the game has at least enough redeeming features for you to see some potential in there somewhere!
Feedback and suggestions on the forum linked to the game, or here is fine, I really appreciate any feedback, even if it's just to say the game sucks big time!