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My game isn't turn-based and I consider it moderately successful. Not being limited in your number of daily actions is one of its selling points. This does lead to a pretty high correlation between hours invested and how you do in the game, but there are exceptions. Botting/macroing is also probably more of a problem than it is in other games.
Quote from: edmazur on October 23, 2011, 06:24:40 PMMy game isn't turn-based and I consider it moderately successful. Not being limited in your number of daily actions is one of its selling points. This does lead to a pretty high correlation between hours invested and how you do in the game, but there are exceptions. Botting/macroing is also probably more of a problem than it is in other games.How it works? I assume you have no features like "click to gather minerals". Maybe you have things that regenerate over time (like health)?