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What was shocking to me was when I found that there is no difference between exp=level*level and exp=level*level*level (without changing the expereince gain per kill). It is a huge difference math wise, but... players swallowed it without a blink of an eye, the game with power 3 formula is just slower and that's all. No player ever complained, I'm not sure if they even noticed...
experience per level = level*level*10HP = 10+level*5
$level = pow($level, 2) * 10;
Sure, you can waste time inventing smarter formulas, but you are doing just that, wasting time, nothing more. No player will care, it won't matter. What was shocking to me was when I found that there is no difference between exp=level*level and exp=level*level*level (without changing the expereince gain per kill). It is a huge difference math wise, but... players swallowed it without a blink of an eye, the game with power 3 formula is just slower and that's all. No player ever complained, I'm not sure if they even noticed...