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Players can set "danger level" which boosts monster power and rewards from all encounters (check my Samurai).
Well, what all rogue games do: higher level players have to walk further and travel to the dungeouns with stronger monsters
Quote from: hiigara on October 14, 2011, 09:16:57 AMWell, what all rogue games do: higher level players have to walk further and travel to the dungeouns with stronger monsters
the insane time spent walking and just walking... why the people play that stuff when 90% time is travelling?
Quote from: capturts on October 21, 2011, 08:31:24 AMQuote from: hiigara on October 14, 2011, 09:16:57 AMWell, what all rogue games do: higher level players have to walk further and travel to the dungeouns with stronger monstersMonsters will flee at the sight of the stonger player, the player has a chance to pursue them (Champions of Krynn - that's a game from 90s so it is not even a modern mechanic...).