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I don't mean to complicate your problem, but have you considered a Hex grid layout? This is usually considered a more 'fair' solution than a 2 axis setup.
so chris how will game know where to move? the thingy you presented will know HOW many points will he need to move from 1,1 to 100,100, but how do you get X and Y of that direction when he can only move for 20 points?