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lol Boredom I think.You work on a project for a while and it's a bright idea and over time you get bored with it and put it off for a newer, shinier project.A lot of mine stall because I keep thinking of 'better' ways to make the project and end up, ultimately, scrapping the system and re-starting too often to ever finish it.
As a gamer, most BBGs are quite insulting.Most of them are just money making schemes FIRST and a game second. The BBGs that I actually pay money while playing are games FIRST and money making schemes second.Which is kind of the issue. Most posts I see for BBg making just center around making money. I understand that making money has replaced family values and is the number one goal in life for most people, but if these people would take a second to understand that even if you want money money money, you will get this money making a good quality, fun game.Seriously, how many pimp and mafia BBGs do I have to slum through searching BBGs in google before finding a decent BBG. And my god, don't even get me started with fantasy BBGs.... if I refuse to play multi million dollar cut and paste EQ clones (WoW and WAR for example) what makes you think I want to click on a text of 'attack' to kill a text of 'orc'?Another insulting issue I have is the serious lack of How To Play guides for most BBGs. I have recently come across a very pretty mafia-rip off done with a sci fi theme, and I actually signed up and was ready to play.... only to be confronted with no how to plays or manuals anywhere. Somehow I actually ended up attacking myself in combat and dying. unsub'd immediately.Then you have dreaded BBG 'companies' like PKE that churn out the most god awful commodore 64 abortions I have ever seen. As a developer, I can see how the lack of time and money can affect a game's quality / development. My coder for Cubicle Battles works and goes to school. Fortunately I do not do either. I have all day everyday to draw art for our game. So we are able to create massive amount of graphical substance for our game in a short amount of time. Do we want Cubicle Battles to make money? Of course we do! But that isn't our goal, not even secretively. Cubicle Battles has ZERO ads anywhere. You will not see one single ad anywhere in our game. We decided that ads, while possibly good money making venues, will just break the immersion for our BBG. We don't want players to think they are playing a BBG. We want players to feel they are part of the storyline and to feel like they are taking part in a large corporation during their time in game.I won't front either. We will have mechanics in game to make money, sure. Typical point systems that most if not all BBGs thrive on, but, that is for the PvE content. If you want to beat on other players, go ahead. You won't spend one point fighting players, and you can achieve level 99 fighting players just as you can fighting NPCs.Another issue, sad to say, is the the seemingly growing amount of ADD in people. Working on a game takes TIME, and if you think stealing/copying/buying a script and pumping out a pimp/mafia/fantasy game is going to make you rich, you are dead wrong. Get ready to spend massive amounts of time to create a game of any substance.These are all my opinions, so take them with a grain of salt. Sorry for the self advertisement in here, I was just using aspect of my game for a few examples.
...If a developer wants to make money, just create good premium content. Is that so hard to do? ...
I can send you pics of my cocks if you want reference.
Actually, it can be very, very hard. You want to give the Premium players something, but if you give them too much the gameplay will suffer.
The one who donates most will be unbeatable.
Thats incredibly bad for the game, as it will lose the players as a result. I have seen it happen several times.
Are ads even worth putting into a game? Like do you earn enough to justify taking up the space and *possibly* ruining your game play?
And what type of ads do would you want on your BBG? Because if you put on ads for other BBG's you might lose members which isn't good!
So what types of advertisements do you have? Cause I'm guessing ads for beauty products won't work to well?
Do many people even click on ads? because I *never* click on ads.