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I can send you pics of my cocks if you want reference.
Does the standard js library mean I can't use jQuery plugins? Or are the plugins calculated on that 16k?
session_start();$save='session_variable';class CGame{// your game here}$game = new Cgame;if($_REQUEST['option']!='reset' && isset($_SESSION[$save])) {$game=unserialize($_SESSION[$save]);}$game->run();$temp=serialize($game);$_SESSION[$save]=$temp;
Can I use the kohana framework?
Ps: text/xml files ok for database option? :p
Well i'm interested, but i need a concept hmmm, anyone have a idea?
Hardcore mode added:If your game with everything (code, gfx, css, JS) is within 16kb you completed Hardcore level I. If you managed with 8kb total then Hardcore level II.
Cool game lolninja ^^. I think you should:1. Make it hardcore level II2. Improve the current version to make it 16k but with actual "warpholes" (and perhaps some graphics to spice it up a bit).So you prove your absolute superiority by making 2 versions .
Yes, hardcore levels count absolutely everything into size limit (code, JS, gfx, etc).If you go for non hardcore then gfx is unrestricted.
Quote from: Chris on February 26, 2010, 06:48:19 AMYes, hardcore levels count absolutely everything into size limit (code, JS, gfx, etc).If you go for non hardcore then gfx is unrestricted. does it also count the js lib?