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Describe Game:A tick based strategy game, a tick every 10 minutes.You have your own 'empire', and you need to develop it by hiring units and buying technology. More technology = more types of units available.You attack other players and the battle results are posted at the end of each tick.Money is gained each tick, depending on how large of an empire you have (your population) and other factors.There are two overall sides in this game, basically, a good vs evil game. Good empires can only attack evil empires, and vice versa. There is one more side, which is for the really 'bad' empires, where everybody can attack them, and earn extra from them. Haven't thought this part out yet.
I dunno how much I can code in 8 hours. I've never been able to concentrate on just coding over any long periods of time (> 30 minutes) I'll probably get distracted by something. The internet is so full of random stuff