Author Topic: PHP,flash,Pearl, Actionscript tutorial forum  (Read 2497 times)

Offline compuken

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PHP,flash,Pearl, Actionscript tutorial forum
« on: October 13, 2006, 01:29:38 PM »
You need to have a forum for those that want to learn and those that want to teach how to make flash and browser based games. If you have a good forum where there is lots of info, you won't need to get people to join, people will find your site and post and learn.

You having the 100 post to recieve scripts already attracted a spammer, you need to find a way to have people not spam to get your scripts. I would remove them or give access to only a special rank, a rank which is givin not on post count but by you judging the quality of thier post, if 1 guy post 10 really informational post then they get access and if 1 guy just post 100 so-so post he get  access.

Offline Zeggy

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Re: PHP,flash,Pearl, Actionscript tutorial forum
« Reply #1 on: October 13, 2006, 01:32:35 PM »
Well, let me tell you a secret :)
I created a special rank called Premium Member... And only very priveleged members can get that rank. Either members who have been with us a long time and has been active, or somebody who has helped a lot and introduced new members.
Premium Members get access to all board, including the scripts vault. I haven't given anybody that rank yet though :P
The board is still a little new for that :)

btw, there are board with tutorials and where you can ask for help...
Look a little further down on the board index :)
« Last Edit: October 13, 2006, 01:35:02 PM by Zeggy »

Offline Pug307

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Re: PHP,flash,Pearl, Actionscript tutorial forum
« Reply #2 on: October 13, 2006, 02:04:38 PM »
I have already pointed out that the system will only attract spammers. I try my best not to spam and IMO im not doing so bad. I cannot really help anyone yet as im still learning myself.



Offline compuken

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Re: PHP,flash,Pearl, Actionscript tutorial forum
« Reply #3 on: October 13, 2006, 02:19:58 PM »
ok there is a board for people to ask for help, but what about a board for coders that post tutorials about cool things you can do and implement in a game? I might be willing to post tutorials on creatling your own PHP game, starting where most writers don't - the design doc, then moving on to layout, then creating the game in parts, main page using template system using our layout and how to create new layouts for others to edit, then moving on to login into main page, then adding features to main page to get game to work, then adding optional features like messaging, mail, help system, faqs and so on.

Offline Pug307

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Re: PHP,flash,Pearl, Actionscript tutorial forum
« Reply #4 on: October 13, 2006, 02:25:20 PM »
If you could do that compuken that would be great. I need lots of help but can't seem to find it. You can send me some tuts in email if you wish

admin@midnightpimping.com

I appreciate all the help I can get when it comes to creating a text based game



Offline Comrade Ravenhawk

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Re: PHP,flash,Pearl, Actionscript tutorial forum
« Reply #5 on: October 13, 2006, 02:34:54 PM »
Well, it would make perfect sense to post the tutorials for those things under the coding help/php/articles section. Except perhaps, the design document tutorial, I'm not sure where you could place that. Maybe he could make a tutorial forum, but I think there would be some confusion between whats a tutorial and whats an article.

That aside, I think those tutorials would be very helpful to the community as a whole. Especially working on design documents which, sadly, is something a lot of people overlook when deciding they want to make a game.

Offline Pug307

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Re: PHP,flash,Pearl, Actionscript tutorial forum
« Reply #6 on: October 13, 2006, 02:37:14 PM »
You could always post in one section of this forum and then if the Admin does decide to create a new topic "tutorials" or whatever then all the posts can be moved into it.

I need serious help and your tutorials may be able to help me out alot.



Offline compuken

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Re: PHP,flash,Pearl, Actionscript tutorial forum
« Reply #7 on: October 13, 2006, 03:01:33 PM »
I realize there is a lack of php browser based games tutorials on the web and the only book I found was php game programming, which is not very good, but my time is very limited, I will try to get done some tutorials on creating php games from scratch starting with a good design document, the design document is really the first step to creating a game -its not a separate topic, but I will probably only be able to put out small parts on weekdays and probably only once a week and a bigger section on weekends. I will try to get as much done as I can in the smallest amount possible for my time and to get people started quicker too. Any suggestions on which games should I make a tutorial first? I would like to start a game like Kings of Chaos first but a lot like the pimp games and RPG's.

This would be my outline:
1. Design Doc - without a good design doc you may never actually get out of planning phase and get it done.
2. The layout of the website - if you get the layout and design complete then you will not run into as much programming blunders due to bad layout and it helps with templating later.
3. The Main Game page - this is the main page of your game, we will make this first because it will have the most core code of the game, from here it will be easier to add features code to your game.
4. Login system, now you have a main page now you need to restrict it to only logged in users
5. Gameplay code - up to now almost all the code is reusable, this is where you would start to make your game unique to your game genre.
6. Features - in game mail, messaging, forum, etc
7. The admin section - probably broken down into more parts

there might be more like testing attracting players, getting setup but that is a draft of my outline.

Offline Comrade Ravenhawk

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Re: PHP,flash,Pearl, Actionscript tutorial forum
« Reply #8 on: October 13, 2006, 03:12:12 PM »
Kings of Chaos is a more simple thing to program correct? Thats what it looks like when you look at the different games anyway. I would think you may as well start there, then not only are you starting where you like to start, but you're starting with the more simple thing.
I personally no no php at all at the moment, I hope to learn though. I would think it would be more helpful, at least for novices such as myself, to start with the simple things and then move on to more complicated.

And don't rush if you feel like you don't have time. Take your time, after all, it's your charity to help us, it would be highly ungrateful to complain of speed. =)

Offline Pug307

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Re: PHP,flash,Pearl, Actionscript tutorial forum
« Reply #9 on: October 13, 2006, 03:13:05 PM »
That sounds good and I would be very grateful if you could throw together some tutorials or point me in the right direction when it comes to creating text based games. I am hopefully going to try to create a text based racing game similar to www.ashracing.com

The reason being is I adore cars, I would want to be able to create a game where you can buy cars, modify them and race other members.

When I mention modify not only do I mean the engine etc but the interior/exterior. One of the main ideas I have is to create the game so that it is UK based. I have noticed alot of text based games are all in $ so it would be something different for the members to play.



Offline dvd871

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Re: PHP,flash,Pearl, Actionscript tutorial forum
« Reply #10 on: October 13, 2006, 05:21:40 PM »
Hey you can count me in.  I made a post just yesterday about a community type project.  This would just like I was suggesting.  I have a very good handle on php/mySQL and have been running games for over 4 years now.

Offline Cripple

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Re: PHP,flash,Pearl, Actionscript tutorial forum
« Reply #11 on: October 14, 2006, 01:18:14 AM »
I realize there is a lack of php browser based games tutorials on the web and the only book I found was php game programming, which is not very good, but my time is very limited, I will try to get done some tutorials on creating php games from scratch starting with a good design document, the design document is really the first step to creating a game -its not a separate topic, but I will probably only be able to put out small parts on weekdays and probably only once a week and a bigger section on weekends. I will try to get as much done as I can in the smallest amount possible for my time and to get people started quicker too. Any suggestions on which games should I make a tutorial first? I would like to start a game like Kings of Chaos first but a lot like the pimp games and RPG's.

This would be my outline:
1. Design Doc - without a good design doc you may never actually get out of planning phase and get it done.
2. The layout of the website - if you get the layout and design complete then you will not run into as much programming blunders due to bad layout and it helps with templating later.
3. The Main Game page - this is the main page of your game, we will make this first because it will have the most core code of the game, from here it will be easier to add features code to your game.
4. Login system, now you have a main page now you need to restrict it to only logged in users
5. Gameplay code - up to now almost all the code is reusable, this is where you would start to make your game unique to your game genre.
6. Features - in game mail, messaging, forum, etc
7. The admin section - probably broken down into more parts

there might be more like testing attracting players, getting setup but that is a draft of my outline.

is all good in theory compuken - but personally i believe there are sufficient tutorials out there if u know where to look.
& this is just my opinion, but i reckon u should'nt really hold somebodys hand all the way through everything - i learnt everything i know by trial & error.
k - maybe more error than trial - but atleast i learnt (& still learning) on my own steam.

if u hand people everything on a silver platter; for one, they probly dont deserve it. second, most wouldn't know what to do with it & thirdly but most importantly - the recipitant hasn't learnt a fukn thing.

only my opinions - disregard at will

 


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