Author Topic: AQ Worlds, Wanted or zOMG!  (Read 779 times)

Offline deadplayer

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AQ Worlds, Wanted or zOMG!
« on: December 10, 2008, 03:25:43 AM »
AQ Worlds, Wanted and zOMG! are all browser-based MMORPGs. If you need to choose one to play, what's your choice?


Adventure Quest Worlds -  A 2D fantasy MMORPG that plays right inside your web browser. No downloads and free -- adventure along side other real players while battling monsters to obtain weapons, armor, pets and items in our new real-time combat system. Official site: http://www.aqworlds.com/

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Pros: +No download or install, plays right on browser. +Simple gameplay and user interface. +Multiclassing lets you mix play styles. +Large game world, instant teleportation via world map. +Constant updates and new features.

Cons: -Simple graphics, several visual bugs. -Some features are exclusive to paying members. -Quests reset when you log off. -Early level balance issues between classes.

Wanted - The first browser based MMO based on Hollywood movie, I personally haven't tried it yet but I think it is special and deserve a try. at least for all you movie whore lol  Official site: http://www.wantedthegame.com/

zOMG! - a free 2D MMORPG currently in open beta testing. zOMG! is a new casual MMO that takes the millions-strong community of Gaia Online and brings it to life in the form of a huge virtual with plenty of interesting characters to meet and monsters to battle. Official site: http://www.gaiaonline.com/games/zomg

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Pros: +Connected with Gaia Online, shared avatars & items. +Original yet simple gameplay. +Huge player base. +Story/quest driven. +Great user interface.

Cons: -Simple graphics. -Too much quest text. -Appeal may be limited to existing Gaia users. -Tutorial locks in into starting area until quests are finished.

Offline toxin

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Re: AQ Worlds, Wanted or zOMG!
« Reply #1 on: December 10, 2008, 05:46:44 AM »
the wanted game look nice I just wonder if it is what it clams to be. found this
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According to the Casual Games Association, the North American online casual games market is estimated to reach $690 million with worldwide revenue of over $1.5 billion. DFC Intelligence states that the worldwide online games market is forecasted to reach $13 billion in 2011.

LINK

 


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