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WildWestMMORPG Design docMake a WildWest browser based game in a week.---------------------------------------------Plan:Day 1:* Primary goal: setup & customize the framework code, setup the server. Add list of players & gold mining feature. Must be playable by the end of the day, invite some players.* Secondary goal: make a sand-like layoutDay 2:* Primary goal: decide what the core features should be, make a design doc, add details to the shedule.* Secondary goal: start working on core features, ideal if the core is 50% done by the end of the day.Day 3-4:* Make the gameDay 5-6:* Testing & fixing unexpected problems.
Two questions:1) What should be the core activity of the game? Gunfighting? Bunty hunting? Exploration? Gold mining? Please be realistic, I have only 3 days budget for the features.2) Any idea how the layout should look like? Where to put the links/buttons?
Well... there appear to be some issues, but for a game made in 5 days it's pretty good When I train my first skill of a level, it increased ALL of my skills by 1 and the one I chose by 2.Some minor typographical errors.Ranking appears to not work properlyWhen I visited the doctor and tried to pay more than I had, the price still increased