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The Objective of the Monarch/Regnant & Kingdom is to make the Kingdom stronger and superior to other kingdoms (e.g. going for war/s)
King will nominate vassal through the Royal Palace function. Vassal will be owner of a Castle. See Castle function to find Vassal duties.
The castle has... Laws and Rules Board
Decide on gamescale, players being peasants and kings... it won't work The lowest rank probably should be landlord.
Then Great Britain will win and conquer everyone (most players from English speaking countries + US visitors will probably join that nation).
It is not feudalism, it is despotism. In feudal system king can not appoint a noble. Nobles are born. It is more like a balance of power between king and nobles, sometimes even nobles were much more powerful (Poland). You put too much power into king's hands..
There are 20-30 kingdoms, each let's say 10 castles. It means 20(30)*10=200(300) separate board. For a board to be active you need around 100 users (most won't post). So total 100*200=20,000 active users required to make this game work, minimum. How are you going to achieve this?
OK, so I registered, what I do next? I want to be a duke and have a big palace! How do I do it?
Then Great Britain will win and conquer everyone (most players from English speaking countries + US visitors will probably join that nation).Probably we will put a cap on the people that can be in a kingdom. or we will introduce some kind of balancing, anyway it's a good point to think about.
OK, so I registered, what I do next? I want to be a duke and have a big palace! How do I do it?We are currently developing the milestone 0.4, so the political system it's not there yet. Kings will be nominated directly by the Administrator (at least in test phase), because they will have great power (and responsabilities). The King will be able to access the Royal Palace special functions, it's all described in milestone 0.4 doc.We need (specially after the 0.4 milestone) find some players that want to help us to make consistent and give solid cricitism/feedback to the gameplay, like yours (thank you).
Looks like a good start.Is the game website in english?? The link at the top left isnt working.
What platform is this game developed in? Javascript, flash? If so how advanced is your programming skills?
Disable email validation, at least at the beginning. You are losing players because confirmation emails do not arrive. Enable it only when/if spam/cheaters become a problem. 99% modern games let you at least play while you wait for validation (like they disable some functionality only).
"Username not found or not yet validated." - misleading, you should specify which one.
Login form takes email into username field if you made the browser remember it. This is misleading. You need username or email to login?
About language, haven't you though about separate English version? I know the interface is translated but all the posts on the forum are not. If you don't speak the dominant language used by the community you can not really participate or know what is going on.
How do you organise translation? gettext or manually (like: $lang['login']='Login'?
Since you already made 2 languages, haven't you thought about adding more?
Maybe you would post something about experience of running multilingual game? We have a shortage of game owners who run these
QuoteMaybe you would post something about experience of running multilingual game? We have a shortage of game owners who run theseOk, why not, although i am a novice.
Interface is crude. You should divide it into inside game and public pages. It is easy to "leave" the game just by clicking some things
The game is unplayable for english speaking players. Governement announcements, city information, chat, forum... all these are dominated by other languages. I'm afraid a fully separate english only world/server is the only option in a long run.
The mood of the game (titles and such) is interesting.
The game lacks visibility of social things (rankings or players, who is who, which provinces/kingdoms have what players, where should I go to be accepted into some group). It is really hard to integrate into the game (with the game community).
QuoteInterface is crude. You should divide it into inside game and public pages. It is easy to "leave" the game just by clicking some things Can you please detail? what does it mean 'you leave the game by clicking some things?'
Game is fully translated, maybe you mean government announcements or chat dialogues are in italian?
That will be a problem if english language speakers join an italian city, yes.
We need more international players
and we got already some payments,
QuoteThe game lacks visibility of social things (rankings or players, who is who, which provinces/kingdoms have what players, where should I go to be accepted into some group). It is really hard to integrate into the game (with the game community).Yes, you're right, first thing first we have to add the revolt feature (kings can't be dethroned now), then i will approach that; Do you have any suggestion(s)?