Author Topic: Project in progress  (Read 1311 times)

Offline blackfang

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Project in progress
« on: February 12, 2009, 12:22:18 PM »
I have been working on this for a while..
The attack system does not work correctly at the moment, but I will fix it with time.
Havent made the attack log yet, so it doesnt check the ammount of battle times.

www.kuven.no/game/

There are demo accounts for You to check the game.. :)

Offline blackfang

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Re: Project in progress
« Reply #1 on: February 16, 2009, 08:23:00 AM »
UPDATES

1. Battle system
The battle system is now working okay, but we have some minor detailed problems.

2. Training grounds
The training grounds work the same way as the battle system, only that the targets are premade.

3. Bank / Hospital
These work correctly.

4. Inventory / Store
There have been added items to the game that helps the character increase the different statistics.
Theres also added Experience per turn/hour.

5. Credit store
This allow players to upgrade all the statistics. To be able to upgrade, one need to have Credits, which
are recieved in the leveling progress.

6. Security key
This key allow users to put an extra safty to they account. Without this you can not change the account password.

Note
The game is currently at beta, and registration is not possible, but we are looking for BETAs to help us finding glitches, bugs and related.
We do also have a problem with the web site in FireFox, so if anyone know why, please let us know.
The web site works perfectly in IE.
There are also 2 demo accounts, demo and demo2. Theyr passwords are demo
Feel free to roll around on the pages and let us know what you think.
More will come and bugs will be fixed as we develop.
Screenshots are added.
« Last Edit: February 16, 2009, 08:24:36 AM by blackfang »

Offline Hypemaster

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Re: Project in progress
« Reply #2 on: February 16, 2009, 09:53:09 AM »
dont use fieldset. Your html code is dirty and far from valid.

Its not because IE can show bad code that you need to make bad code.

Make it valid: Validator W3

A valid html code (should) show perfectly in every browser.

Offline Nox

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Re: Project in progress
« Reply #3 on: February 16, 2009, 10:23:39 AM »
That's not true, valid page surely doesn't mean it will display correctly in browsers.
Also the official validator is not perfect
But it can help sometimes, that's true, but validity shouldn't be a main goal

Why not use fieldset?

If a page works in IE and not in FF, it's probably not well written (opposite to the case when it's the other way round).
For dealing with html, css and javascript is great FF's addon Firebug, I strongly suggest to at least try it
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Offline lolninja

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Re: Project in progress
« Reply #4 on: February 16, 2009, 11:22:14 AM »
Afaik there isn't anything wrong with using fieldsets, in fact if you want your site to function correctly with screen readers then there a must.

I think what Hypermaster was trying to get at, was your usage of them is incorrect, fieldsets are used within input forms, you wrap them around the inputs, and apply a legend to group those inputs together in a lexical fashion. Whereas from what I can tell you are using them to store textual information, which would best be contained within a paragraph element.

When writing html documents, it best to have as many browsers open at all times, currently I have Firefox2, Firefox3, IE6, IE7, IE8, Chrome and Safari open at once, when I have something working in Firefox3 I then test to make sure that the change is working in each and every browser, this makes sure that everything works, and I know quickly if a change breaks anything.

Offline blackfang

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Re: Project in progress
« Reply #5 on: February 16, 2009, 02:32:39 PM »
dont use fieldset. Your html code is dirty and far from valid.

Its not because IE can show bad code that you need to make bad code.

Make it valid: Validator W3

A valid html code (should) show perfectly in every browser.

Theres no problem in my coding, as far as I can see.. Everything goes down to the CSS file, and I've checked it tons, and it doesnt show anything that should mess it up... Dont know if its my Mozilla thats messed up or something...

Offline Hypemaster

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Re: Project in progress
« Reply #6 on: February 16, 2009, 05:09:05 PM »
Your coding can be fine, but the html is the problem. I always start with trying to make it valid, making it valid doesent mean its perfect but almost, after i made it valid i try to do some tricks to fix some problems (mostly tricks for IE because it seems to like bad html), i always try make it near as valid as possible. I should recommend using div tags for making your website instead of fieldset (because it isent made to be used that way). Tables are also possible (maybe easyer) but not recommended.

I'm just helping you; try using tags where they are meant for and everything will look good.

Offline Haertel

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Re: Project in progress
« Reply #7 on: February 16, 2009, 05:35:32 PM »
Hi. I'm new to this website, but I have some experienced in Browser Based Games and web programming. I may not be a ton of help, but I'll do what I can. If you want my help, you can contact me at schtycks@gmail.com

Offline blackfang

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Re: Project in progress
« Reply #8 on: February 17, 2009, 01:51:55 AM »
Your coding can be fine, but the html is the problem. I always start with trying to make it valid, making it valid doesent mean its perfect but almost, after i made it valid i try to do some tricks to fix some problems (mostly tricks for IE because it seems to like bad html), i always try make it near as valid as possible. I should recommend using div tags for making your website instead of fieldset (because it isent made to be used that way). Tables are also possible (maybe easyer) but not recommended.

I'm just helping you; try using tags where they are meant for and everything will look good.

I checked the validator, and it found tons of "errors". Mostly like <br /> should be <br>, and doing <td> should be <td >.
Didnt think theres much of a differense doing <> or < >..

When I did <div id=""></div> the site was kind of "off the line" but when I changed to tables, it went better...
I changed the sitemenu, but not sure if am gonna do that menu instead... For me its just more problems... hehe..
Longer ways to get the things you want...

Am gonna try and change some of the tags and try to clean up so it will seem a little better, but I am not sure what is the matter with the outline..
I also see that the screenshots overlaps everything on the main page.. Scratched my head a lot of times about that...

Offline Scion

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Re: Project in progress
« Reply #9 on: February 17, 2009, 02:06:53 AM »
Im with the first make it valid crowd.

Choose a standard and then stick with it, and make sure your code validates against the standard....from a quick look at your html id say go with the transitional one.

having said that i had a brief look with FF and what i saw seemed to function, or at least i assume it did ( i only spent 2 mins ). albeit with a bad case of tableitis...

still thats all what i call presentation, and id prefer to get the game mechanics working how i want them first.

for debugging your presentation on the first page.....my general approach when i dont see what the problem is is to start removing stuff.....id check if the image is in a different layer of the document to the text or if your elements are fixed heights and the contents are over flowing them...

for instance on the main page, you have the screenshots in a  fieldset element but in the CSS the field set is set to a fixed 100px in height...thus your content overflows. If you avoid defining the heigth then the fields set will grow as long as it needs to be and the contents will be contained inside the border.

eg change your filed set too

fieldset {
border-color:#00CC00;
border-style:solid;
border-width:1px 1px 1px 8px;
margin:5px;
padding:2px;
width:600px;
}

Note however i would also suggest you consider moving to a percentage bassed width....it plays a lot better with alternative screen resolutions....think of all those people on mini-PC's or mobile devices....or with a bung graphics card like me atm :)


Oh and if your not using it....well i guess your not since it doesnt work in FF but consider looking at FF and the Firebug plugin, there is an IE tool thats similar if i remember right but i cant remember what its called.
« Last Edit: February 17, 2009, 02:29:59 AM by Scion »

Offline Nox

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Re: Project in progress
« Reply #10 on: February 17, 2009, 02:35:27 AM »
If he accomplished and will be acomplishing to separate presentation from code than it's fine to focus on the mechanics,
otherwise it would be pain to change it then

I see you have external css file, but have internal styles definition as well, put it all to the external, the same for javascript

Tables are not the way, it could use some rework...I don't know how to exacly help - you can for example look at a code
of some webdesign company too see how it's good to do it.

Same for the visual part, it'll be good to improve it...look at css galleries and webdesigner's references (not the style in general
but techniques, work with colors etc.) and other games for inspiration
(http://designme.sk/, http://cssmania.com/, http://www.gladiatus.com/, http://ogame.org/ (well...))
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Offline blackfang

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Re: Project in progress
« Reply #11 on: February 17, 2009, 02:32:01 PM »
The site seems okay in FF and IE now...

 


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