(first post here, I've tried looking at other posts in this board to check how I should post a thread but if I've done anything stupid, I'm sorry!)
RealmsparkI've been working on this for the past few weeks seeing as I'm between school and university now and needed something to keep me occupied. I've tried to make a strategy game in the same vein as Age of Empires and The Settlers but with the combat side removed and this is the result.
The main goal is to collect as many resources as possible; a player's score is the sum of all resources collected (excluding traded resources, of course). Players start off with a small realm with a handful of workers and basic buildings and can expand with further construction, hiring and researching technologies. As they progress through the game, they gain access to better buildings, trading and an increase in the rate of collection of each resource, consequently increasing their score. There's a leaderboard so players are competing, but can't affect other players' realms e.g. they can't attack or steal resources.
The basic mechanic is the 'Update' button on the Manage page, which is where the magic happens and your resources are collected. Players are limited by how often they can update. They receive 5 updates per day and can store up to 50 at once, but there is no limit to how many can be used per day. There's a few features to keep the game fresh, notably the system of seasons. The worldwide season changes once every two days and brings with it different rarities of each resource, giving them different values each season when trading, which I hope adds a 'stock market' element to the game.
It's not finished yet (hence the Beta in the header) and I'm not sure how much more work I'll do on it. I'm mainly interested in what people actually think of it and I'd appreciate opinions regarding whether it's worth spending time and money on or whether it's just rubbish. (Don't worry, it's essentially a PHP/MySQL exercise that grew legs so I'm not going to be crushed if people don't like it.

)
Anyway, if you missed the link at the top of the page,
here it is again. And I do hope you enjoy it.
Thanks!