Author Topic: Sector Battles  (Read 412 times)

Offline Emicarn

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Sector Battles
« on: January 12, 2011, 11:02:33 AM »
Good Morning:

I'm starting to see some traffic from here to my not ready for prime time project.  So I thought I'd throw it out here with some information. 

Warning - game is not completely ready for full play.   It has some basic needed functions in and errors will creep up.

Concept:

Three factions are battling for control.  Each player can join any faction or no faction operating independently.  At it's heart it is a combat oriented game where the goal is destruction of the opposing factions ships.  A sector will be considered controlled if any faction has a higher point value of ships in the sector.   So 5 1,000 point value vessels will be more valuable then 20 51 point vessels.

Initially there will be only one sector - Sector A - but there will be a total of 25 later once the initial game play is in and tested.  Upgrades are bought via points gained from destroying enemy vessels.

If you wish to take a look you can register an account and do a few things, nothing completely thrilling.  Move around, scan ships, lay mines [which isn't fully in yet, you can lay them but they won't do anything if someone lands on them yet], see your ships status.

again, this is still in it's truly infant stages, the graphics are not amazing as I'm not an artist, and it is my first attempt at something of this type.

Thanks!

~ Rich

http://www.sectorbattles.com [not ready for prime time]

Offline Sim

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Re: Sector Battles
« Reply #1 on: January 19, 2011, 11:50:58 PM »

 


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