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try validating with cookies (sometimes, you can catch multis with a simple cookie too ),
Well, sometimes multis are no harm.After all, what can multis do?
IP checking normally, except proxies cause the immense problem, but I always mail them and ask them to explain. If they ignore me, Ill delete all but one account (my choice which), but if they reply then I make them aware and give them the choice.
Quote from: Equinox on October 01, 2007, 11:20:50 AMIP checking normally, except proxies cause the immense problem, but I always mail them and ask them to explain. If they ignore me, Ill delete all but one account (my choice which), but if they reply then I make them aware and give them the choice.So you deal with them personally... very nice, I guess it givest hem a chance to explain But it'll probably become a huge problem if you get a huge player base and lots of new players all the time.
I can send you pics of my cocks if you want reference.
How about to make a game where Multis doesn't matter at all?
In a game though, a multi could grow big and then be attacked by a smaller multi in order to grow faster. The bigger multi will be able to recover quickly, wouldn't it?
I have an flags system in place.It works rather simply, every time a user does something suspicious a flag gets raised.For example, if they goto the registration page, with a logon cookie still set, it checks who it belongs to, and raises a flag on this account. If they go through and actually register, it raises a somewhat larger flag. If a user logs into an account, and that IP has logged into another account, another flag gets raised, if that account was logged into less than 20 minutes ago, again, a somewhat larger flag is raised.These flags can then be looked at, those with more flags, or more 'interesting' flags, or lots of flags are looked into.If the problem gets worse I may put in auto banning for a user with to many flags or some such. Not sure yet.-Goodie
Quote from: goodie on November 24, 2008, 12:17:25 PMI have an flags system in place.It works rather simply, every time a user does something suspicious a flag gets raised.For example, if they goto the registration page, with a logon cookie still set, it checks who it belongs to, and raises a flag on this account. If they go through and actually register, it raises a somewhat larger flag. If a user logs into an account, and that IP has logged into another account, another flag gets raised, if that account was logged into less than 20 minutes ago, again, a somewhat larger flag is raised.These flags can then be looked at, those with more flags, or more 'interesting' flags, or lots of flags are looked into.If the problem gets worse I may put in auto banning for a user with to many flags or some such. Not sure yet.-GoodieThat defiantly sounds good. What is stored in the login cookie?