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My least favorite feature in a game is definitely referral/donation systems that put players at an advantage over other players.
I like how cypher handled this: You buy turns and everyone gets them not just you.
Quote from: Broda on April 30, 2007, 11:05:23 AMI like how cypher handled this: You buy turns and everyone gets them not just you.And if no one buys any turns, the game won't run at all? Woha, that is one hell of a sweet idea to get at least some of the money back you invested in a game.
so, you get 2 turns every 10 minutes + the turns any random player bought? Or is it only a fraction of these turns? It's still a nice idea, tho.