Author Topic: Addictive New concept in my head.  (Read 815 times)

Offline Gyugyu

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Addictive New concept in my head.
« on: June 21, 2008, 02:49:15 PM »
Hello everyone,

Recently discovered this forum as I was searching a forum like this to unload my concept to anyone that's interested in it.

I've only played a few text based browser games (the types with battle reports)
Like Gladius and Vampires vs Wolves.

Now I was brainstorming one day and I came upon a concept. Took some time to work out that concept.
I have written/typed down everything:
Gameplay/options/stats/formula's and everything and I must say this will be one of the most addictive browser textbased games ever if it would be developed. Not to mention it would be a goldmine for the respecting company to develop it.

Only problem is, I have 0 programming skills java,hxml etc..

Only thing that I can say about the concept is that it involves grinding npc monsters (instant textbased battlereports)

Everyone starts out as the same standard character, yet you can evolve in all sorts of melee type characters, archers and even all sorts of mages using skills and magic (automatically offcourse as it will be a regenerated battlereport). Which means you will have a wide diversity skills and 6 main attributes to choose from when you level up. But you are able to "program" your skills in pve and pvp mode.

With this diversity of classes it will be a scissor/stone/paper formula as no single class will be able to dominate all the other classes.
This is important as it will encourage to form clans and develop tactics to attack warring clans/enemies.

Downtime aka hours you have to wait to grind for experience again is your amount of HP that needs to be replenished. there will be plenty of options to regenerate HP faster.

Awesome PVP combat rules/gameplay. The diehard players will spend real cash for ingame currency for that extra advantage over free players to win more duels, however it will be balanced so that free players won't fall behind too badly and that it's perfect playable as a free player, just at a slower pace.

The gameplay has been adjusted to discourage/making it obsolete for multiaccount cheaters. not totally offcourse, but it wouldn't make much difference.

that's about all I will tell about it, I'm letting the ball roll and hope to have some reactions, suggestions thrown towards me. 

 :ah:

Offline jannesiera

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Re: Addictive New concept in my head.
« Reply #1 on: June 30, 2008, 12:23:15 PM »
Do you have time? Do you really want to make a browser based game? Start learning html, PHP and MySQL I would say :D. You say you have it all figured out, but just haven't any programming skills? So just learn it :)

Offline Kimmybwoy

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Re: Addictive New concept in my head.
« Reply #2 on: July 05, 2008, 11:32:12 AM »
and dont forget the cron jobs

 


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