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Wizards of the Coast did and, apparently, it's a smashing success.I played it at its outset but I have since stopped until they can work some bugs out or until they're not so hammered by traffic. It was pretty unplayable and I ended up losing 2 days worth of character development due to an issue they had.As far as my thought on the matter, I think it's a horrible idea to limit your audience in such a fashion. However, if you're a large corporation with an available marketing budget and millions of pre-existing customers... go for it.
Sure, I've met HUNDREDS of individuals who are interested in the Tiny Adventures application deployed by Wizards of the Coast but will NOT play it simply because it requires that person to sign up for a Facebook account, which they have no interest in.
So, no one has had experience using Facebook?
Probably the best way to go about it I think, would be to create a stand alone version, that anyone can register for, a spin off for facebook and call it a day.